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Tony Leonard
Tony Leonard
2D/3D Concept Designer - Mangaka
LOS ANGELES, United States

Summary

Having worked in Graphic Design, Print, Electronic Media, Editorial Illustration, Comics & Graphic Novelization, Digital Art, and present Conceptual Design, my experiences have given me more than a solid and creative grounding for a variety of Creative positions in the past 12 plus years. As well, these experiences in the creative workforce have brought me from one country to another having worked in the U.S. and Japan. With that foundation in place, I am continually looking to expand that creativity with a hunger, and an open minded determination to push my work and passion even further to the next level.

Skills

IllustrationDigital PaintingDigital SculptingConcept DesignConcept ArtArt DirectionStoryboarding

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Knald
Knald
Corel Painter
Corel Painter
TopoGun
TopoGun
Illustrator
Illustrator
Keyshot
Keyshot
UVLayout
UVLayout

Reel

Experience

  • (Kaihatsu designer) -Development Artist Concepts at Game Republic
    Nagoya, Japan, Japan
    April 2008 - August 2010

    One of team of Four, responsible for World Build and character designs for Console Visual Dev on such tiles as KNIGHTS CONTRACT. *PS3, Xbox