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GANYMEDE :: FURUMACHI - Edit Cuts

Drawing to the end of 2020, I've cut a few more bits of footage. Experimenting with not only high res footage out of Unreal Engine 4, but also rendering some smaller scene clips out of Marmoset Toolbag4. Still busy refining a list of things in scene, but I love developing cinematic cuts this way. I will be posting more on this project including some new character, and environments that follow.. Stay tuned!