In the last week, I've been doing some experiments in doing simple Megastructure asset props in #Zbrush4R7P2 using #Zmodeler, and rendering in Keyshot7. And finally Paintover in PhotoshopCC. Next will be to try and render similar in Octane.
Experiment stage 4, applying a paintover to render in PSCC.
Earlier render with lower angle..
First stage composition for test while building assets in Zbrush.